Amidst the spectacle and eager anticipation that swirled in Tuesdays E3 press conference parade, Nintendo gave a passing glance of its future, the Wii, but at the same time dampened some of the enthusiasm of gamers by curiously leaving out news with regards to its price and availability. It was a mystery that further heightened the speculations behind the already mysteriously-named Wii.
Sony set the bar when it made a press conference on Monday evening, announcing that its own new-generation console PlayStation 3 will be available in North America starting Nov. 17. The company further whetted the appetites of gamers by saying that its new offering will be available in two versions: A 60 GB hard drive version with a $599 price tag and a 20 GB hard drive one that comes with a slightly more affordable price of $499.
Despite this letdown, Nintendo did made amends by providing a splendid exhibition of the centerpiece of its state of the art console- an ambidextrous, motion-responsive remote controller that will allow players to create on-screen movements with just a gesture as simple as a flick of the hands. This allows for a superb unlimited movement- a critical element in highly-active games like sports and fighting games. As if this was not enough, Nintendo also took time to introduce its new line of 27 games that players could look forward to with the release of Wii.
The demonstration did capture the attention of the news-hungry buying public, something Nintendo was after all along as revealed in a statement by Reggie Fils-Aime, Nintendo executive vice president for sales and marketing, over CNET News.com. He further elaborated that Nintendo wanted the gaming experience behind Wii be the focal point of their presentation in the E3 press conference parade and not the news about its price and release date, divergent from what Sony did with their own next-generation console announcement Monday evening.
Aside from the need to keep the features of the remote controller and the accompanying catalog of games on center stage, Nintendo executive vice president for sales and marketing Reggie Fils-Aime took time to react on the mixed reception to the new consoles name. He admitted that the name may take some time to be accepted by fans but added that the company feels the name (a homonym of we) is representative of Nintendos aim to make the game more accessible to and inclusive of the mass-base of players who patronize its products.
Fils-Aime said during his presentation, We want to thank everyone who wrote good things about it the day you heard about it. He also expressed optimism that like any other new names, the public will eventually accept Wii despite the initial reaction.
Due to the fact that Wii will target hard-core gamers as well as the majority of players who settle for simple fun games, it could be inferred that the cost for the Wii will be lower than that of PlayStation 3 and Xbox 360. Further filling up the information gaps, Nintendo mentioned that the console will be available fourth quarter of 2006.
Sony set the bar when it made a press conference on Monday evening, announcing that its own new-generation console PlayStation 3 will be available in North America starting Nov. 17. The company further whetted the appetites of gamers by saying that its new offering will be available in two versions: A 60 GB hard drive version with a $599 price tag and a 20 GB hard drive one that comes with a slightly more affordable price of $499.
Despite this letdown, Nintendo did made amends by providing a splendid exhibition of the centerpiece of its state of the art console- an ambidextrous, motion-responsive remote controller that will allow players to create on-screen movements with just a gesture as simple as a flick of the hands. This allows for a superb unlimited movement- a critical element in highly-active games like sports and fighting games. As if this was not enough, Nintendo also took time to introduce its new line of 27 games that players could look forward to with the release of Wii.
The demonstration did capture the attention of the news-hungry buying public, something Nintendo was after all along as revealed in a statement by Reggie Fils-Aime, Nintendo executive vice president for sales and marketing, over CNET News.com. He further elaborated that Nintendo wanted the gaming experience behind Wii be the focal point of their presentation in the E3 press conference parade and not the news about its price and release date, divergent from what Sony did with their own next-generation console announcement Monday evening.
Aside from the need to keep the features of the remote controller and the accompanying catalog of games on center stage, Nintendo executive vice president for sales and marketing Reggie Fils-Aime took time to react on the mixed reception to the new consoles name. He admitted that the name may take some time to be accepted by fans but added that the company feels the name (a homonym of we) is representative of Nintendos aim to make the game more accessible to and inclusive of the mass-base of players who patronize its products.
Fils-Aime said during his presentation, We want to thank everyone who wrote good things about it the day you heard about it. He also expressed optimism that like any other new names, the public will eventually accept Wii despite the initial reaction.
Due to the fact that Wii will target hard-core gamers as well as the majority of players who settle for simple fun games, it could be inferred that the cost for the Wii will be lower than that of PlayStation 3 and Xbox 360. Further filling up the information gaps, Nintendo mentioned that the console will be available fourth quarter of 2006.
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